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[Event "Rated King of the Hill game"] [Site "https://lichess.org/JH5oNrpg"] [Date "2023.05.04"] [White "Troia34"] [Black "ShellCracker"] [Result "1-0"] [UTCDate "2023.05.04"] [UTCTime "19:58:51"] [WhiteElo "1335"] [BlackElo "1578"] [WhiteRatingDiff "+104"] [BlackRatingDiff "-8"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { A00 Van't Kruijs Opening } c5 2. Ke2?? { (0.52 → -2.23) Blunder. c4 was best. } (2. c4 Nf6 3. d4 d5 4. Nf3 e6 5. g3 dxc4 6. Bg2 Bd7) 2... e5?! { (-2.23 → -1.48) Inaccuracy. d5 was best. } (2... d5) 3. Kd3?? { (-1.48 → -3.99) Blunder. c4 was best. } (3. c4) 3... Nf6 4. Qf3? { (-4.36 → -9.28) Mistake. Ke2 was best. } (4. Ke2 d5 5. f3 Nc6 6. d3 e4 7. d4 cxd4 8. exd4 Bd6 9. Kf2 O-O 10. g3 Qe7) 4... d5 5. e4 c4+ 6. Ke3 d4+ 7. Ke2 Bg4 8. Qxg4 Nxg4 9. h3 Nf6 10. Nf3 Nxe4 11. Nxe5 b5 12. Kf3 Ng5+ 13. Kf4?! { (-21.55 → Mate in 6) Checkmate is now unavoidable. Kg3 was best. } (13. Kg3 Qd5) 13... Bd6 14. h4 Qf6+ 15. Kg4 Ne6 16. Nf3 Qf4+ 17. Kh3 Qf5+ 18. g4 Qxc2?! { (Mate in 1 → -31.85) Lost forced checkmate sequence. Qxf3# was best. } (18... Qxf3#) 19. Bg2 Nf4+ 20. Kg3 Ne2+ 21. Kh3 Nxc1?! { (Mate in 6 → -18.32) Lost forced checkmate sequence. Kd7 was best. } (21... Kd7 22. Ng5 Qd3+ 23. Bf3 Qxf3+ 24. Nxf3 Ke6 25. Nc3 dxc3 26. Kg2 Kd5#) 22. Re1+ Kd7 23. Ne5+ Kc7 24. Kg3 Qxd2?? { (-30.92 → 10.23) Blunder. Qd3+ was best. } (24... Qd3+) 25. Re4?? { (10.23 → -29.44) Blunder. Nxd2 was best. } (25. Nxd2 Nd3 26. Kf3 f5 27. gxf5 Nxf2 28. Ne4 g6 29. Nxd6 Kxd6 30. Kf4 Nd7 31. Nf7+ Kc7) 25... Ne2+ 26. Kf3?! { (-35.31 → Mate in 8) Checkmate is now unavoidable. Kh3 was best. } (26. Kh3 Qd3+) 26... Ng1+?! { (Mate in 8 → -36.94) Lost forced checkmate sequence. Qd3+ was best. } (26... Qd3+ 27. Re3 Ng1+ 28. Kf4 dxe3 29. fxe3 f6 30. Kg3 Qxe3+ 31. Kh2 Ne2 32. Bxa8 Qg1+ 33. Kh3) 27. Kg3 Qh6 28. g5 Bxe5+ 29. Rxe5 Qd6?? { (-16.43 → Mate in 12) Checkmate is now unavoidable. Qg6 was best. } (29... Qg6 30. Nc3) 30. Kf4 f5?! { (25.89 → Mate in 3) Checkmate is now unavoidable. Qg6 was best. } (30... Qg6 31. Rc5+) 31. Kxf5?? { (Mate in 3 → -30.09) Lost forced checkmate sequence. gxf6 was best. } (31. gxf6 Qd5 32. Bxd5 Nc6 33. Ke4#) 31... Qc6?? { (-30.09 → Mate in 2) Checkmate is now unavoidable. Qg6+ was best. } (31... Qg6+) 32. Bxc6 Nxc6 33. Ke4# { Game ends by variant rule. } 1-0