lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Winter Antichess Arena"] [Site "https://lichess.org/HqFZ8CrQ"] [Date "2023.12.16"] [White "KenuthN"] [Black "Burakegesezgin"] [Result "1-0"] [UTCDate "2023.12.16"] [UTCTime "16:51:31"] [WhiteElo "1285"] [BlackElo "1245"] [WhiteRatingDiff "+27"] [BlackRatingDiff "-56"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 c6?! { (0.26 → 1.05) Inaccuracy. e6 was best. } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxc6 dxc6?? { (0.68 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. Qg4 Qxd2 5. Qxg7?? { (Mate in 12 → -0.38) Lost forced checkmate sequence. Bxd2 was best. } (5. Bxd2 Bxg4 6. Kd1 Bxd1 7. e4 Bxc2 8. Na3 Bxe4 9. Rd1 Bxg2 10. Bc3 Bxh1 11. Bxg7 Bxg7) 5... Qxe3?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } (5... Qxe1 6. Qxf7 Qxc1 7. Qxe8 Qxc2 8. Qxc8 Qxf2 9. Qxf8 Qxg2 10. Qxb8 Qxg1 11. Qxa7 Qxh1 12. Qxa8) 6. Qxh7?? { (Mate in 11 → 1.04) Lost forced checkmate sequence. fxe3 was best. } (6. fxe3 Bxg7 7. b4 Bxa1 8. g4 Bxg4 9. Bb2 Bxb2 10. Na3 Bxa3 11. c4 Bxb4 12. Kd2 Bxd2) 6... Rxh7?? { (1.04 → Mate in 16) Checkmate is now unavoidable. Qxe1 was best. } (6... Qxe1 7. Qxf7 Rxh2 8. Rxh2 Qxg1 9. Qxf8 Qxf2 10. Qxe7 Qxc2 11. Qxe8 Qxb1 12. Qxc8 Qxc1 13. Qxg8) 7. fxe3 Rxh2 8. Rxh2 Bh3 9. Rxh3 Bh6 10. Rxh6 Nxh6 11. g4 Nxg4 12. Kf2?? { (Mate in 9 → 2.51) Lost forced checkmate sequence. Nd2 was best. } (12. Nd2 Nxe3 13. Ne2 Nxc2 14. Nc4 Nxa1 15. Nb6 axb6 16. Bh6 Rxa2 17. Kd2 Rxb2 18. Bg7 Rxd2) 12... Nxf2?? { (2.51 → Mate in 8) Checkmate is now unavoidable. Nxe3 was best. } (12... Nxe3 13. Kxe3) 13. e4 Nxe4 14. Bg5 Nxg5 15. Nf3 Nxf3 16. Nd2 Nxd2 17. Rf1?? { (Mate in 4 → -12.25) Lost forced checkmate sequence. c4 was best. } (17. c4 Nxc4 18. Rf1 Nxb2 19. Rxf7 Kxf7 20. a4 Nxa4#) 17... Nxf1 18. c4 e6 19. b4 c5 20. bxc5 Nc6 21. a4 Nd4?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Ne3 was best. } (21... Ne3 22. a5 Nxa5 23. c6 Nexc4 24. c7 Rb8 25. cxb8=K Kd7 26. Kxa7 Nb7 27. Kxb7 Kc6 28. Kxc6) 22. c6 Nxc6 23. a5?? { (Mate in 3 → -7.31) Lost forced checkmate sequence. c5 was best. } (23. c5 e5 24. a5 Nxa5 25. c6 Nxc6#) 23... Nxa5 24. c5 Rb8?? { (-8.65 → Mate in 1) Checkmate is now unavoidable. Nb7 was best. } (24... Nb7 25. c6 Rc8 26. cxb7 Rc1 27. b8=K Ne3 28. Kxa7 f5 29. Ka6 e5 30. Ka7 Ke7 31. Ka6) 25. c6 Nxc6# { Game ends by variant rule. } 1-0